pub struct State {}
Fields§
§memory: Vec<Page>
§preimage_key: [u8; 32]
§preimage_offset: u32
§pc: u32
§next_pc: u32
§lo: u32
§hi: u32
§heap: u32
§exit: u8
§exited: bool
§step: u64
§registers: [u32; 32]
§last_hint: Option<Vec<u8>>
§preimage: Option<Vec<u8>>
Trait Implementations§
source§impl<'de> Deserialize<'de> for State
impl<'de> Deserialize<'de> for State
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl RefUnwindSafe for State
impl Send for State
impl Sync for State
impl Unpin for State
impl UnwindSafe for State
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more