pub struct Behaviour {
menu: Arc<BTreeSet<(RpcTag, Ver)>>,
peers: BTreeMap<PeerId, ConnectionId>,
queue: VecDeque<ToSwarm<(PeerId, Event), Command>>,
pending: BTreeMap<PeerId, VecDeque<Command>>,
waker: Option<Waker>,
}Fields§
§peers: BTreeMap<PeerId, ConnectionId>§queue: VecDeque<ToSwarm<(PeerId, Event), Command>>§pending: BTreeMap<PeerId, VecDeque<Command>>§waker: Option<Waker>Implementations§
Source§impl Behaviour
impl Behaviour
fn dispatch_command(&mut self, peer_id: PeerId, command: Command)
pub fn open(&mut self, peer_id: PeerId, outgoing_stream_id: u32)
pub fn respond<M>(
&mut self,
peer_id: PeerId,
stream_id: StreamId,
id: u64,
response: Result<M::Response, Error>,
) -> Result<(), Error>where
M: RpcMethod,
pub fn query<M>(
&mut self,
peer_id: PeerId,
stream_id: StreamId,
id: u64,
query: M::Query,
) -> Result<(), Error>where
M: RpcMethod,
Trait Implementations§
Source§impl NetworkBehaviour for Behaviour
impl NetworkBehaviour for Behaviour
Source§type ConnectionHandler = Handler
type ConnectionHandler = Handler
Handler for all the protocols the network behaviour supports.
Source§type ToSwarm = (PeerId, Event)
type ToSwarm = (PeerId, Event)
Event generated by the
NetworkBehaviour and that the swarm will report back.Source§fn handle_established_inbound_connection(
&mut self,
connection_id: ConnectionId,
peer: PeerId,
_local_addr: &Multiaddr,
_remote_addr: &Multiaddr,
) -> Result<THandler<Self>, ConnectionDenied>
fn handle_established_inbound_connection( &mut self, connection_id: ConnectionId, peer: PeerId, _local_addr: &Multiaddr, _remote_addr: &Multiaddr, ) -> Result<THandler<Self>, ConnectionDenied>
Callback that is invoked for every established inbound connection. Read more
Source§fn handle_established_outbound_connection(
&mut self,
connection_id: ConnectionId,
peer: PeerId,
_addr: &Multiaddr,
_role_override: Endpoint,
) -> Result<THandler<Self>, ConnectionDenied>
fn handle_established_outbound_connection( &mut self, connection_id: ConnectionId, peer: PeerId, _addr: &Multiaddr, _role_override: Endpoint, ) -> Result<THandler<Self>, ConnectionDenied>
Callback that is invoked for every established outbound connection. Read more
Source§fn on_swarm_event(&mut self, event: FromSwarm<'_, Self::ConnectionHandler>)
fn on_swarm_event(&mut self, event: FromSwarm<'_, Self::ConnectionHandler>)
Informs the behaviour about an event from the
Swarm.Source§fn on_connection_handler_event(
&mut self,
peer_id: PeerId,
connection_id: ConnectionId,
event: THandlerOutEvent<Self>,
)
fn on_connection_handler_event( &mut self, peer_id: PeerId, connection_id: ConnectionId, event: THandlerOutEvent<Self>, )
Informs the behaviour about an event generated by the [
ConnectionHandler]
dedicated to the peer identified by peer_id. for the behaviour. Read moreSource§fn poll(
&mut self,
cx: &mut Context<'_>,
_params: &mut impl PollParameters,
) -> Poll<ToSwarm<Self::ToSwarm, THandlerInEvent<Self>>>
fn poll( &mut self, cx: &mut Context<'_>, _params: &mut impl PollParameters, ) -> Poll<ToSwarm<Self::ToSwarm, THandlerInEvent<Self>>>
Polls for things that swarm should do. Read more
§fn handle_pending_inbound_connection(
&mut self,
_connection_id: ConnectionId,
_local_addr: &Multiaddr,
_remote_addr: &Multiaddr,
) -> Result<(), ConnectionDenied>
fn handle_pending_inbound_connection( &mut self, _connection_id: ConnectionId, _local_addr: &Multiaddr, _remote_addr: &Multiaddr, ) -> Result<(), ConnectionDenied>
Callback that is invoked for every new inbound connection. Read more
Auto Trait Implementations§
impl Freeze for Behaviour
impl RefUnwindSafe for Behaviour
impl Send for Behaviour
impl Sync for Behaviour
impl Unpin for Behaviour
impl UnwindSafe for Behaviour
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fn borrow_mut(&mut self) -> &mut T
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